Gaussian Splatting Research & Automation Pipeline:
- Conducted deep research into Gaussian Splatting and 4D dynamic Gaussian techniques to enhance scene reconstruction.
- Main Author of publication: “Differential Dynamic Gaussian Splatting: Full Scene Scalable Volumetric Video Reconstruction” https://github.com/Prof-it/differential_4DGS
- Built a fully automated CLI pipeline for training and generating 3D Gaussian splats from web-uploaded photosets.
- Created a seamless end-to-end system integrating web-based asset selection, model training, and 3D visualization deployment for freezestylers.de