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Differential Dynamic Gaussian Splatting: Full Scene Scalable Volumetric Video Reconstruction

Excited to share that my paper “Differential Dynamic Gaussian Splatting: Full Scene Scalable Volumetric Video Reconstruction” has been accepted at the Eurographics CGVC2025!

I look forward to engaging with the computer graphics community and meeting fellow researchers this September in Liverpool where I will present my work.

Have a read: https://projects.yoursplash.de/papers/Differential_4D_Gaussian_Splatting__Full_Scene_Scalable_Volumetric_Video_Reconstruction_Authors.pdf

Check out the GitHub repo: https://github.com/feel3x/differential_4DGS